Controls (F8)
Settings
Help
Run Tests
Reset Layout
Objects
0
Tiles
0
Sprites
0
Bullets
0
FPS
0
Collision
0.00ms
Draw
0.00ms
System
0.00ms
Coverage
0.00%
Col. Events
0 (Frame) / 0 (Sec)
P1
N/A
P2
N/A
Thingies
Sprite Size & Add:
1px
2px
4px
8px
16px
32px
64px
128px
256px
+1
+10
+100
+1000
+10000
+- Sprites:
100 Random
1000 Random
-100
-1000
-10000
Add Object:
+1 Platform
+10 Platforms
+100 Platforms
+1 Wall
+10 Walls
+100 Walls
+1 Block
+10 Blocks
+100 Blocks
Tiles
Load Tile Gfx
Global Tile Properties
Map & View
Minimap:
Map Size:
Display: Real Size
Workarea: Green
Smooth Zoom
Grid Size:
Map Management
Backgrounds:
Load Background
Layout:
Load
Save
Merge
Dimension
Game Data:
Save Game Data
Load Game Data
Project:
Save Project
Load Project
It's Clearing Up!
Clear This Map
Clear Everything
Layers
New
Copy
Move
Clear
Collisions
Parallax
Effects
T
Move
Resize
Draw
Fill
Color
Erase
Tile
Undo
Sub-Layers
Object Colors
Game Controls
Player Settings
Player 1
Player 2
Scrolling
Shaking
Player Physics
Shooting
Missile
GamePad
Physics Factor:
0.25x
0.5x
0.75x
1.0x Normal
1.25x
1.5x
2.0x
Frame Rate:
60 FPS (Normal)
30 FPS
15 FPS
1 FPS (1f/sec)
0.5 FPS (1f/2sec)
Pause
Step Frame
Coverage Overlay
Blocks
Save Blocks
Load Blocks
Add Block
Load Block
No blocks saved yet.
Fit to Grid
Scale All:
-
+
Animation
New Animation
Save Animations
Load Animations
Merge Animations
Map Animation
No animations created yet.
Layout Slots
Close
Save Options
Image Export Options (.png)
Include Workbench Area:
Draw Gridlines & Dots:
Include Players:
Include Non-Player Sprites:
Save as Image (.png)
Save Data (.json)
Cancel
Load File Contents
Load Selected
Cancel
Help & Documentation
Close
Application Settings
Unit Test Results
Close
Confirm Action
Confirm
Cancel
Layer Collision Settings Matrix
Close
Edit Tile Graphic
Core Slicing Rules
Margin X:
-
+
Margin Y:
-
+
Tile Width:
-
+
Tile Height:
-
+
Spacing X:
-
+
Spacing Y:
-
+
Extraction Overrides
Offset X:
-
+
Offset Y:
-
+
Tile Limit:
-
+
Tiles/Row:
-
+
Limit (0 for no limit), Tiles/Row (0 for auto-fit)
Entry Points
Add Point
Del Active
Preview:
Scale Preview Down
-
1x
Scale Preview Up
+
Use
Don't Use
Save Blocks to File
Select All
Deselect All
Save Selected Blocks
Cancel
Select Blocks to Load
Select All
Deselect All
Load Selected Blocks
Cancel
Tile Properties
Tile properties will be shown here.
Close
Global Tile Properties
Close
Player Physics Settings
Reset to Defaults
Close
Player Settings
Close
Camera Scrolling Settings
Camera Follow
Enable Scrolling:
Smoothness:
0.100
Dead Zone
Horizontal Dead Zone (%):
20%
Vertical Dead Zone (%):
20%
Player Grouping
Force Idle Players Together:
Nudge Force:
0.5
Inactivity Timeout (s):
3.0s
Auto Zoom
Auto Zoom Out
Enable Zoom Out:
Zoom Out Speed:
50
View Padding (%):
10%
Auto Zoom In
Enable Zoom In:
Zoom In Speed:
50
View Padding (%):
20%
Gameplay Zoom Limits
Min Zoom:
0.50x
Max Zoom:
4.00x
Close
Camera Shake Settings
Camera Shake Events
Close
Shooting Settings
Player 1
Player 2
Close
Missile Settings
Player 1
Player 2
Cancel
Gamepad Settings
Player 1
Player 2
Visualizer
L1
R1
L2
R2
▲
◀
▶
▼
Sel
Start
Y
X
B
A
No input
Button Mappings
Visualizer
L1
R1
L2
R2
▲
◀
▶
▼
Sel
Start
Y
X
B
A
No input
Button Mappings
Close
Layer Parallax Settings
Close
Layer Effects Settings
Close
Bounding Box
Collision Flash
function 3